GT3
Fast racing, strategy and pit stops.
Welcome to LeeOnTrack
iRacing league racing, sim rig content and close battles.
League Organiser & Website Owner
League Organiser
Racing Together. Improving Together.
LeeOnTrack League Racing was created for like-minded sim racers who want to enjoy competitive racing while improving their race craft and helping others improve theirs.
The league is specifically aimed at drivers with an iRating under 2000. You don’t need to be an alien, and you don’t need to be the fastest driver on the grid. What matters to us is that you want to learn, improve and race fairly.
We know that racing in public sessions can sometimes be intimidating, especially when you’re still developing your race craft.
LeeOnTrack gives drivers a place where they can gain experience racing regularly with the same group of people.
It’s an opportunity to work on:
Most importantly, it’s about gaining real racing experience in a friendly environment.
The league isn’t just about your own results.
We encourage drivers to share advice, give constructive feedback and help each other improve.
If someone makes a mistake, we’d rather help them understand what happened than simply criticise them.
More experienced drivers within the league are encouraged to pass on what they’ve learned, while newer drivers should never be afraid to ask questions.
We all improve by racing together.
We still want proper racing.
There are positions to fight for, races to win and championships to compete for.
But winning should never come at the expense of respect for another driver.
We want drivers to finish a race thinking:
“That was a great battle.”
Whether they finished 1st, 10th or last.
LeeOnTrack League Racing is designed primarily for drivers with an iRating below 2000.
This helps create a grid where developing and intermediate racers can compete against drivers of broadly similar ability.
It isn’t about judging anyone by their iRating.
It’s about creating the right environment for drivers to build confidence, improve their race craft and become better racers.
Discord and communication are a big part of the league.
Talk to the other drivers.
Share setups and advice.
Help somebody who’s struggling with a track.
Congratulate somebody after a good battle.
And if something goes wrong on track, talk about it respectfully and learn from it.
You don’t have to be the fastest.
You don’t have to win.
You just need to want to race fairly, improve your driving and help create enjoyable racing for everyone on the grid.
Race. Learn. Improve. Together.
LeeOnTrack League Racing
Lee's sim racing rig.
My rig includes a Fanatec ClubSport DD+ wheel base, GSI Formula Pro Elite V2 wheel, SimNet SP Pro pedals, Qubic QS-BT1 active belt tensioner and a high-performance gaming PC built around an RTX 5080.
GT3, GR86 and MX-5 racing every Sunday evening. Schedules and car details are announced before each round.
Fast racing, strategy and pit stops.
Momentum racing and close battles.
Door-to-door racing and racecraft.
Practice • Qualifying • Race — UK evening events. Exact track and car details are announced before each event.
Drop rule: Drop the lowest total from WK1, WK2 or WK3. WK4 is mandatory and cannot be dropped.
Note: The points tables are designed for direct entry into iRacing's custom League Event scoring.
| Pos | Driver | Points |
|---|---|---|
| 1 | Naven C | 146 |
| 2 | Sasha B | 93 |
| 3 | Shaun T | 56 |
| 4 | Fil W | 49 |
| 4 | Neil B | 49 |
| 6 | Lee H | 46 |
| 6 | Scott L | 46 |
| 8 | Daniel T | 45 |
| 9 | Rafal K | 30 |
|---|---|---|
| 10 | Scott E | 19 |
| 11 | Tom J B | 18 |
| 12 | Danial C | 16 |
| 13 | Erick I | 12 |
| 14 | Alex M | 11 |
| 15 | Chris B | 10 |
| 15 | Paul B | 10 |
| 15 | Tony G | 10 |
| 18 | Kevin L | 8 |
| 19 | Myles G | 7 |
| 20 | Charlie L | 0 |
LeeOnTrack League Racing
Driver Code of Conduct
Our league is about clean, competitive and enjoyable racing.
We all make mistakes, and accidents will happen. What we expect from every driver is respect, common sense and fair racing.
By taking part in a LeeOnTrack League race, drivers agree to follow this Racing Code.
Extra care is expected at the start of every race.
Lap 1 is about getting everyone into the race — not winning it at the first corner.
When cars are genuinely racing side-by-side:
Clean side-by-side racing is what we want to see.
The overtaking driver is responsible for attempting a safe pass.
A driver should not:
Being able to reach the inside of a corner does not automatically mean the move was safe.
Drivers are allowed to defend their position, but it must be fair and predictable.
Aggressive defending is allowed. Dangerous blocking is not.
When you are shown a blue flag because a faster car behind is lapping you, the LeeOnTrack League rule is that you should safely allow the lapping car to pass as soon as reasonably possible.
WHAT YOU SHOULD DO:
COMMUNICATE YOUR INTENTIONS:
SHARED RESPONSIBILITY:
THE AIM IS SIMPLE:
After each LeeOnTrack League race, we will hold an open driver chat to discuss any driving incidents, concerns or other issues that anyone would like to raise.
DRIVERS ARE ENCOURAGED TO DISCUSS INCIDENTS CONSTRUCTIVELY.
Other drivers can offer advice about:
RACE HARD • RACE FAIR • LEARN TOGETHER
If you spin, crash or leave the circuit:
Do not immediately drive back onto the racing line.
Before rejoining:
A bad rejoin can turn one driver’s mistake into a multi-car accident.
Safe rejoining takes priority over getting back into the race quickly.
When approaching an accident:
Drivers involved in an incident should remain as predictable as possible.
When attempting an overtake:
Both drivers have a responsibility to avoid unnecessary contact.
Drivers must:
Where possible, communicate your intention to pit if another driver is immediately behind you.
If your car is badly damaged:
Friendly chat and banter are part of the league, but respect comes first.
Race first. Discuss incidents afterwards.
There is zero tolerance for deliberate retaliation.
This includes:
Serious or deliberate incidents may result in immediate removal from the event or league.
Where an incident is reported, league admins may review available replay footage.
Admin will consider:
Drivers are expected to provide their side calmly and respectfully.
An accident does not automatically mean somebody must be punished.
Depending on the seriousness or frequency of an offence, league administration may use:
Repeated incidents may result in stronger penalties even where an individual incident would normally receive only a warning.
We want drivers of different abilities to feel welcome racing with us.
You don’t have to be the fastest driver.
You do have to race with respect.
Race hard. Race fair. Leave room. Have fun.
Ready to race? Apply through the form and we'll get you on the grid for the next round.
Get on the Grid